Lines Matching refs:right
1339 BMenu::SetItemMargins(float left, float top, float right, float bottom)
1341 fPad.Set(left, top, right, bottom);
1356 *_right = fPad.right;
2260 submenuBounds.top, menuBounds.right,
2263 position.y, menuBounds.right,
2581 size.width = Bounds().Width() - fPad.right;
2620 frame.Set(0, 0, overrideFrame->right, -1);
2659 frame.right = std::max(frame.right, width + fPad.left + fPad.right);
2665 frame.right
2669 frame.right
2673 frame.right
2677 frame.right
2681 frame.right += ItemAt(0)->Frame().Height() / 2;
2688 frame.right = std::min(frame.right, fMaxContentWidth);
2691 frame.right = ceilf(frame.right);
2693 // Finally update the "right" coordinate of all items
2696 ItemAt(i)->fBounds.right = frame.right;
2716 item->fBounds.left = frame.right;
2718 item->fBounds.right = item->fBounds.left + width + fPad.left
2719 + fPad.right;
2721 frame.right = item->Frame().right + 1.0f;
2731 frame.right = ceilf(frame.right);
2733 frame.right = Bounds().right;
2745 frame.right = std::max(frame.right, item->Frame().right);
2819 if (frame.right > screenFrame.right) {
2820 frame.OffsetBy(screenFrame.right - frame.right, 0);
2826 if (frame.right > screenFrame.right
2848 if (frame.right > screenFrame.right)
2849 frame.OffsetBy(screenFrame.right - frame.right, 0);
2856 // not left/right
3364 + fPad.left + fPad.right,