Lines Matching defs:buttons
2037 uint32 buttons = 0;
2039 GetMouse(&location, &buttons);
2043 bool releasedOnce = buttons == 0;
2149 _UpdateStateClose(item, location, buttons);
2155 uint32 newButtons = buttons;
2165 } while (newLocation == location && newButtons == buttons
2170 if (newLocation != location || newButtons != buttons) {
2171 if (!releasedOnce && newButtons == 0 && buttons != 0)
2174 buttons = newButtons;
2178 _UpdateStateClose(item, location, buttons);
2368 const uint32& buttons)
2373 if (buttons != 0 && _IsStickyMode()) {
2382 } else if (buttons == 0 && !_IsStickyMode()) {
3398 uint32 buttons;
3399 GetMouse(&where, &buttons, false);
3407 if ((buttons != 0 && stickyMode)
3409 && (buttons == 0 && !stickyMode))