Lines Matching refs:link

319 	BPrivate::AppServerLink link;
320 link.StartMessage(AS_GET_WORKSPACE_LAYOUT);
323 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
324 link.Read<int32>(&columns);
325 link.Read<int32>(&rows);
341 BPrivate::AppServerLink link;
342 link.StartMessage(AS_SET_WORKSPACE_LAYOUT);
343 link.Attach<int32>(columns);
344 link.Attach<int32>(rows);
345 link.Flush();
355 BPrivate::AppServerLink link;
357 link.StartMessage(AS_SET_SUBPIXEL_ANTIALIASING);
358 link.Attach<bool>(subpix);
359 link.Flush();
366 BPrivate::AppServerLink link;
368 link.StartMessage(AS_GET_SUBPIXEL_ANTIALIASING);
370 if (link.FlushWithReply(status) != B_OK || status < B_OK)
372 link.Read<bool>(subpix);
380 BPrivate::AppServerLink link;
382 link.StartMessage(AS_SET_HINTING);
383 link.Attach<uint8>(hinting);
384 link.Flush();
391 BPrivate::AppServerLink link;
393 link.StartMessage(AS_GET_HINTING);
395 if (link.FlushWithReply(status) != B_OK || status < B_OK)
397 link.Read<uint8>(hinting);
405 BPrivate::AppServerLink link;
407 link.StartMessage(AS_SET_SUBPIXEL_AVERAGE_WEIGHT);
408 link.Attach<uint8>(averageWeight);
409 link.Flush();
416 BPrivate::AppServerLink link;
418 link.StartMessage(AS_GET_SUBPIXEL_AVERAGE_WEIGHT);
420 if (link.FlushWithReply(status) != B_OK || status < B_OK)
422 link.Read<uint8>(averageWeight);
430 BPrivate::AppServerLink link;
432 link.StartMessage(AS_SET_SUBPIXEL_ORDERING);
433 link.Attach<bool>(subpixelOrdering);
434 link.Flush();
441 BPrivate::AppServerLink link;
443 link.StartMessage(AS_GET_SUBPIXEL_ORDERING);
445 if (link.FlushWithReply(status) != B_OK || status < B_OK)
447 link.Read<bool>(subpixelOrdering);
492 BPrivate::AppServerLink link;
493 link.StartMessage(AS_GET_SCROLLBAR_INFO);
496 if (link.FlushWithReply(code) == B_OK
498 link.Read<scroll_bar_info>(info);
512 BPrivate::AppServerLink link;
515 link.StartMessage(AS_SET_SCROLLBAR_INFO);
516 link.Attach<scroll_bar_info>(*info);
518 if (link.FlushWithReply(code) == B_OK
1007 BPrivate::AppServerLink link;
1008 link.StartMessage(AS_CURRENT_WORKSPACE);
1011 if (link.FlushWithReply(status) == B_OK && status == B_OK)
1012 link.Read<int32>(&index);
1021 BPrivate::AppServerLink link;
1022 link.StartMessage(AS_ACTIVATE_WORKSPACE);
1023 link.Attach<int32>(workspace);
1024 link.Attach<bool>(false);
1025 link.Flush();
1034 BPrivate::AppServerLink link;
1035 link.StartMessage(AS_IDLE_TIME);
1038 if (link.FlushWithReply(code) == B_OK && code == B_OK)
1039 link.Read<int64>(&idletime);
1094 BPrivate::AppServerLink link;
1095 link.StartMessage(AS_SET_MOUSE_MODE);
1096 link.Attach<mode_mouse>(mode);
1097 link.Flush();
1108 BPrivate::AppServerLink link;
1109 link.StartMessage(AS_GET_MOUSE_MODE);
1112 if (link.FlushWithReply(code) == B_OK && code == B_OK)
1113 link.Read<mode_mouse>(&mode);
1122 BPrivate::AppServerLink link;
1123 link.StartMessage(AS_SET_FOCUS_FOLLOWS_MOUSE_MODE);
1124 link.Attach<mode_focus_follows_mouse>(mode);
1125 link.Flush();
1134 BPrivate::AppServerLink link;
1135 link.StartMessage(AS_GET_FOCUS_FOLLOWS_MOUSE_MODE);
1138 if (link.FlushWithReply(code) == B_OK && code == B_OK)
1139 link.Read<mode_focus_follows_mouse>(&mode);
1151 BPrivate::AppServerLink link;
1152 link.StartMessage(AS_GET_CURSOR_POSITION);
1155 status_t ret = link.FlushWithReply(code);
1162 ret = link.Read<BPoint>(screenWhere);
1165 ret = link.Read<BPoint>(&dummy);
1171 ret = link.Read<uint32>(buttons);
1174 ret = link.Read<uint32>(&dummy);
1187 BPrivate::AppServerLink link;
1188 link.StartMessage(AS_GET_CURSOR_BITMAP);
1191 status_t status = link.FlushWithReply(code);
1202 // if link.Read() returns an error, the same error will be returned on
1204 link.Read<uint32>(&size);
1205 link.Read<uint32>(&cursorWidth);
1206 link.Read<uint32>(&cursorHeight);
1207 link.Read<color_space>(&colorspace);
1210 link.Read<BPoint>(&dummy);
1212 link.Read<BPoint>(hotspot);
1220 status = link.Read(data, size);
1251 BPrivate::AppServerLink link;
1252 link.StartMessage(AS_SET_ACCEPT_FIRST_CLICK);
1253 link.Attach<bool>(acceptFirstClick);
1254 link.Flush();
1264 BPrivate::AppServerLink link;
1265 link.StartMessage(AS_GET_ACCEPT_FIRST_CLICK);
1268 if (link.FlushWithReply(code) == B_OK && code == B_OK)
1269 link.Read<bool>(&acceptFirstClick);
1354 BPrivate::DesktopLink link;
1355 link.StartMessage(AS_SET_UI_COLOR);
1356 link.Attach<color_which>(which);
1357 link.Attach<rgb_color>(color);
1358 link.Flush();
1530 BPrivate::AppServerLink link;
1531 link.StartMessage(AS_GET_DECORATOR);
1534 if (link.FlushWithReply(code) != B_OK || code != B_OK)
1537 return link.ReadString(path) == B_OK;
1549 BPrivate::AppServerLink link;
1551 link.StartMessage(AS_SET_DECORATOR);
1553 link.AttachString(path.String());
1554 link.Flush();
1557 link.Read<status_t>(&error);
1589 BPrivate::AppServerLink link;
1590 link.StartMessage(AS_GET_CONTROL_LOOK);
1593 if (link.FlushWithReply(code) != B_OK || code != B_OK)
1596 return link.ReadString(path) == B_OK;
1608 BPrivate::AppServerLink link;
1610 link.StartMessage(AS_SET_CONTROL_LOOK);
1612 link.AttachString(path.String());
1615 if (link.FlushWithReply(error) != B_OK)
1626 BPrivate::AppServerLink link;
1628 link.StartMessage(AS_GET_APPLICATION_ORDER);
1629 link.Attach<int32>(workspace);
1632 status_t status = link.FlushWithReply(code);
1639 link.Read<int32>(&count);
1645 link.Read(*_applications, count * sizeof(team_id));
1654 BPrivate::AppServerLink link;
1656 link.StartMessage(AS_GET_WINDOW_ORDER);
1657 link.Attach<int32>(workspace);
1660 status_t status = link.FlushWithReply(code);
1667 link.Read<int32>(&count);
1673 link.Read(*_tokens, count * sizeof(int32));
1690 BPrivate::AppServerLink link;
1692 link.StartMessage(AS_WINDOW_ACTION);
1693 link.Attach<int32>(windowToken);
1694 link.Attach<int32>(action);
1697 link.Flush();
1704 BPrivate::AppServerLink link;
1706 link.StartMessage(AS_GET_WINDOW_INFO);
1707 link.Attach<int32>(serverToken);
1710 if (link.FlushWithReply(code) != B_OK || code != B_OK)
1714 link.Read<int32>(&size);
1720 link.Read(info, size);
1728 BPrivate::AppServerLink link;
1730 link.StartMessage(AS_GET_WINDOW_LIST);
1731 link.Attach<team_id>(team);
1734 if (link.FlushWithReply(code) != B_OK || code != B_OK)
1738 link.Read<int32>(&count);
1744 link.Read(tokens, count * sizeof(int32));
1753 BPrivate::AppServerLink link;
1755 link.StartMessage(AS_BRING_TEAM_TO_FRONT);
1756 link.Attach<team_id>(team);
1759 link.Flush();
1766 BPrivate::AppServerLink link;
1768 link.StartMessage(AS_MINIMIZE_TEAM);
1769 link.Attach<team_id>(team);
1772 link.Flush();