Lines Matching refs:ascent
1639 float baseline = floor(rect.top + fh.ascent
1640 + (rect.Height() + 1 - (fh.ascent + fh.descent)) / 2);
2674 float baseline = floor(drawRect.top + fh.ascent
2675 + (drawRect.Height() + 1 - (fh.ascent + fh.descent)) / 2);
2737 upperLeft.y = baseline - bmh + floor((fh.ascent + fh.descent - bmh) / 2);
3419 float baseline = floor(fieldRect.top + fh.ascent
3420 + (fieldRect.Height() + 1 - (fh.ascent+fh.descent)) / 2);
3456 float baseline = floor(destRect.top + fh.ascent
3457 + (destRect.Height() + 1 - (fh.ascent + fh.descent)) / 2);
3608 float baseline = floor(destRect.top + fh.ascent
3610 - (fh.ascent+fh.descent)) / 2);