Lines Matching refs:top
170 frame.top += fLayoutData->insets.top;
348 invalid.top = bounds.top + fBounds.bottom - borderSize;
349 invalid.bottom = bounds.top + fBounds.bottom;
354 invalid.top = bounds.top + bounds.bottom - borderSize;
611 frame.top += fLayoutData->insets.top;
682 rect.top += TopBorderOffset();
702 BPoint(rect.left, rect.top), light);
703 AddLine(BPoint(rect.left + 1.0f, rect.top),
704 BPoint(rect.right, rect.top), light);
708 BPoint(rect.right, rect.top + 1.0f), shadow);
718 rect.top += TopBorderOffset();
801 // if there's a label, the top inset will be dictated by the label
802 if (label && labelHeight > fLayoutData->insets.top)
803 fLayoutData->insets.top = labelHeight;
807 float addHeight = fLayoutData->insets.top + fLayoutData->insets.bottom;