Lines Matching refs:thread

153 	ImageInfoPendingThread(image_id image, thread_id thread)
156 fThread(thread)
292 ImageInfoPendingThread* thread = fImageInfoPendingThreads->Clear(true);
293 while (thread != NULL) {
294 ImageInfoPendingThread* next = thread->fNext;
295 delete thread;
296 thread = next;
396 // init thread handler table
476 ::Thread* thread;
477 error = fTeam->AddThread(*info, &thread);
481 ThreadHandler* handler = new(std::nothrow) ThreadHandler(thread,
488 if (thread->IsMainThread())
536 // if requested, stop the given thread
548 // TODO: Superfluous, if the thread is already stopped.
578 if (message->FindInt32("thread", &threadID) != B_OK)
841 ::Thread* thread;
842 if (message->FindPointer("thread",
843 reinterpret_cast<void**>(&thread)) != B_OK) {
844 // the thread isn't needed, unless variable
846 thread = NULL;
849 _HandleEvaluateExpression(language, info, frame, thread);
872 if (message->FindInt32("thread", &threadID) != B_OK)
884 if (message->FindInt32("thread", &threadID) != B_OK)
896 if (message->FindInt32("thread", &threadID) != B_OK)
1097 message.AddInt32("thread", threadID);
1306 ExpressionInfo* info, StackFrame* frame, ::Thread* thread)
1313 if (thread != NULL)
1314 message.AddPointer("thread", thread);
1454 // TODO: For a stack frame source loader thread we should reset the
1464 message.AddInt32("thread", event.GetThread()->ID());
1473 message.AddInt32("thread", event.GetThread()->ID());
1482 message.AddInt32("thread", event.GetThread()->ID());
1523 // TODO: Continue thread if necessary!
1545 TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_DEBUGGED: thread: %"
1554 TRACE_EVENTS("B_DEBUGGER_MESSAGE_DEBUGGER_CALL: thread: %" B_PRId32
1563 TRACE_EVENTS("B_DEBUGGER_MESSAGE_BREAKPOINT_HIT: thread: %" B_PRId32
1572 TRACE_EVENTS("B_DEBUGGER_MESSAGE_WATCHPOINT_HIT: thread: %" B_PRId32
1581 TRACE_EVENTS("B_DEBUGGER_MESSAGE_SINGLE_STEP: thread: %" B_PRId32
1590 TRACE_EVENTS("B_DEBUGGER_MESSAGE_EXCEPTION_OCCURRED: thread: %"
1624 TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_CREATED: thread: %" B_PRId32
1633 TRACE_EVENTS("DEBUGGER_MESSAGE_THREAD_RENAMED: thread: %" B_PRId32
1643 TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED: thread:"
1649 TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_DELETED: thread: %" B_PRId32
1682 // if a thread was blocked in a syscall when we requested to
1686 // equivalent to having received a thread debugged event.
1688 ::Thread* thread = fTeam->ThreadByID(event->Thread());
1689 if (handler != NULL && thread != NULL
1690 && thread->StopRequestPending()) {
1697 TRACE_EVENTS("B_DEBUGGER_MESSAGE_SIGNAL_RECEIVED: thread: %"
1765 ::Thread* thread;
1766 fTeam->AddThread(info, &thread);
1768 ThreadHandler* handler = new(std::nothrow) ThreadHandler(thread,
1785 ::Thread* thread = fTeam->ThreadByID(event->RenamedThread());
1787 if (thread != NULL)
1788 thread->SetName(event->NewName());
1797 // TODO: implement once we actually track thread priorities
1978 ImageInfoPendingThread* thread = fImageInfoPendingThreads
1980 if (thread != NULL) {
1981 fImageInfoPendingThreads->Remove(thread);
1982 ObjectDeleter<ImageInfoPendingThread> threadDeleter(thread);
1984 ThreadHandler* handler = _GetThreadHandler(thread->ThreadID());
2019 fDebuggerInterface->ContinueThread(thread->ThreadID());
2332 ExpressionInfo* info, StackFrame* frame, ::Thread* thread)
2336 language, info, frame, thread));