Lines Matching refs:left
68 float grenze1 = frame.left + (frame.right - frame.left) * fKernel;
69 float grenze2 = frame.left + (frame.right - frame.left) * (fKernel + fUser);
77 r.left = fGrenze1;
79 if (r.left < r.right) {
87 r.left = grenze1;
90 if (fGrenze2 > r.left && r.left >= fGrenze1)
91 r.left = fGrenze2;
95 if (r.left < r.right) {
108 r.left = grenze2;
112 if (r.left < r.right) {