Lines Matching refs:bottom
171 frame.top = frame.bottom - 7;
586 param->top = where.y < BScreen(this->Window()).Frame().bottom-50;
609 float bottom = top + h;
630 FillRect(BRect(right + 1, top - 1, leftMem, bottom + 1));
635 StrokeRect(BRect(left - 1, top - 1, right, bottom + 1));
639 BPoint(left + x * barWidth + x - 1, bottom));
644 StrokeRect(BRect(leftMem - 1, top - 1, leftMem + memWidth, bottom + 1));
651 float limit = bottom - barHeight; // horizontal line
652 float previousLimit = bottom - fLastBarHeight[x];
665 StrokeLine(BPoint(left, bottom - barHeight), BPoint(right,
666 bottom - barHeight));
668 float active_bottom = bottom;
669 if (!force && previousLimit < bottom)
690 float limit = bottom - barHeight; // horizontal line
691 float previousLimit = bottom - fLastMemoryHeight;
703 StrokeLine(BPoint(leftMem, bottom - barHeight), BPoint(rightMem,
704 bottom - barHeight));
706 float usedBottom = bottom;
707 // if (!force && previousLimit < bottom)