Lines Matching refs:left
98 double grenze1 = rect.left + (rect.right - rect.left) * float(fWriteMemory)
100 double grenze2 = rect.left + (rect.right - rect.left) * float(fAllMemory)
108 r.left = fGrenze1;
109 if (r.left < r.right) {
117 r.left = grenze1;
121 if (fGrenze2 > r.left && r.left >= fGrenze1)
122 r.left = fGrenze2;
127 if (r.left < r.right) {
135 r.left = grenze2;
141 if (r.left < r.right) {
166 BRect textRect(rect.left - kMargin - gMemoryTextWidth, frame.top,
167 rect.left - kMargin, frame.bottom);
181 BPoint loc(rect.left - kMargin - gMemoryTextWidth / 2 - menu->StringWidth(infos),
186 loc.x = rect.left - kMargin - menu->StringWidth(infos);