Lines Matching defs:menu
29 BMenuBar* menuBar = new BMenuBar(bounds, "main menu");
31 BMenu* menu;
34 menuBar->AddItem(menu = new BMenu(B_TRANSLATE_SYSTEM_NAME("GLTeapot")));
51 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Add a teapot"),
54 menu->AddSeparatorItem();
55 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Quit"),
59 menuBar->AddItem(menu = new BMenu(B_TRANSLATE("Settings")));
60 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Perspective"),
64 menu->AddItem(item = new BMenuItem(B_TRANSLATE("FPS display"),
68 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Filled polygons"),
72 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Lighting"),
76 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Backface culling"),
80 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Z-buffered"),
84 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Gouraud shading"),
88 // menu->AddItem(item = new BMenuItem("Texture mapped", new BMessage(kMsgTextured)));
90 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Fog"),
93 menu->AddSeparatorItem();
94 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Limit FPS to refresh rate"),
100 menuBar->AddItem(menu = new BMenu(B_TRANSLATE("Lights")));
104 menu->AddItem(item = new BMenuItem(subMenu =
137 menu->AddItem(item = new BMenuItem(subMenu =
170 menu->AddItem(item = new BMenuItem(subMenu =