Lines Matching refs:settings
30 fLock("settings manager"),
53 // get and create our settings directory
58 // load the settings
70 DebuggerSettingsManager::LoadTeamSettings(const char* teamName, TeamSettings& settings)
79 settings = *fRecentTeamSettings.ItemAt(index);
92 TeamSettings* settings;
95 settings = fRecentTeamSettings.RemoveItemAt(index);
97 settings = new(std::nothrow) TeamSettings;
98 if (settings == NULL)
106 ObjectDeleter<TeamSettings> settingsDeleter(settings);
109 *settings = _settings;
110 if (!fRecentTeamSettings.AddItem(settings))
136 // read the settings file
147 // unarchive the recent team settings
151 TeamSettings* settings = new(std::nothrow) TeamSettings;
152 if (settings == NULL)
155 error = settings->SetTo(childArchive, *fUiSettingsFactory);
157 delete settings;
161 if (!fRecentTeamSettings.AddItem(settings)) {
162 delete settings;
177 // archive the recent team settings
179 for (int32 i = 0; TeamSettings* settings = fRecentTeamSettings.ItemAt(i);
182 status_t error = settings->WriteTo(childArchive);
191 // open the settings file
205 for (int32 i = 0; TeamSettings* settings = fRecentTeamSettings.ItemAt(i);
207 if (settings->TeamName() == teamName)