Lines Matching defs:color
611 // the low color is restored by the BView unarchiving
638 rgb_color *color;
639 if (settings->FindData("history background color", B_RGB_COLOR_TYPE,
640 (const void **)&color, &colorLength) == B_OK
642 fHistoryBackgroundColor = *color;
692 status = state.AddData("history background color", B_RGB_COLOR_TYPE,
706 name << " color";
707 rgb_color color = source->Color();
708 state.AddData(name.String(), B_RGB_COLOR_TYPE, &color,
824 colorName << " color";
826 const rgb_color* color = NULL;
829 (const void**)&color, &colorLength) == B_OK
831 copy->SetColor(*color);
1069 // if a color is dropped, use it as background
1071 rgb_color* color;
1074 (const void**)&color, &size) == B_OK
1080 fHistoryBackgroundColor = *color;
1083 // check each legend color box
1090 fSources.ItemAt(i)->SetColor(*color);
1098 // allow background color change in the replicant only
1099 fLegendBackgroundColor = *color;
1489 // draw color box