Lines Matching refs:value
200 uchar value = 0;
217 uchar value = 0;
218 if (red & 0x80) value = 0x80;
219 if (red & 0x40) value |= 0x10;
220 if (red & 0x20) value |= 0x02;
222 if (green & 0x80) value |= 0x40;
223 if (green & 0x40) value |= 0x08;
224 if (green & 0x20) value |= 0x01;
226 if (blue & 0x80) value |= 0x20;
227 if (blue & 0x40) value |= 0x04;
229 *out++ = value;
231 value = 0;
232 if (blue & 0x20) value = 0x80;
233 if (blue & 0x10) value |= 0x10;
234 if (blue & 0x08) value |= 0x02;
236 if (red & 0x10) value |= 0x40;
237 if (red & 0x08) value |= 0x08;
238 if (red & 0x04) value |= 0x01;
240 if (green & 0x10) value |= 0x20;
241 if (green & 0x08) value |= 0x04;
242 *out++ = value;
244 value = 0;
245 if (green & 0x04) value = 0x80;
246 if (green & 0x02) value |= 0x10;
247 if (green & 0x01) value |= 0x02;
249 if (blue & 0x04) value |= 0x40;
250 if (blue & 0x02) value |= 0x08;
251 if (blue & 0x01) value |= 0x01;
253 if (red & 0x02) value |= 0x20;
254 if (red & 0x01) value |= 0x04;
255 *out++ = value;
275 // copy pixel value to output value
277 value |= outMask;
282 // write output value to output buffer
283 *out = value;
285 value = 0;
294 // write last output value
297 value |= outMask;
301 *out = value;
360 uchar value = *buffer;
362 if (value & (1 << bit)) {