Lines Matching refs:character
176 /* special character */
194 /* standard character (ASCII) */
207 int code, channel, character;
244 /* one-byte standard character (0?XX) */
245 character = code & 0x007f;
247 if (character >= 0x20) {
249 PRINT(("%c", character));
251 fText[fRow][fColumn] = (fColor << 8) + character;
255 else if (character != 0x00) {
299 /* two-byte special character (113X) */
300 character = (code & 0x000f);
302 fText[fRow][fColumn] = (fColor << 8) + character + 0x0080;
306 switch (character) {
630 character = (code >> 8) & 0x7f;
631 if (character >= 0x20) {
633 PRINT(("%c", character));
635 fText[fRow][fColumn] = (fColor << 8) + character;
639 else if (character != 0x00) {
640 PRINT(("<%02X>", character));
643 character = (code >> 0) & 0x7f;
644 if (character >= 0x20) {
646 PRINT(("%c", character));
648 fText[fRow][fColumn] = (fColor << 8) + character;
652 else if (character != 0x00) {
653 PRINT(("<%02X>", character));
747 // ASCII character