Lines Matching refs:left

332 		view->AddLine(BPoint(rect.left + 1, rect.bottom),
338 view->AddLine(BPoint(rect.left, rect.top + 1),
339 BPoint(rect.left, rect.bottom), borderColor);
341 view->AddLine(BPoint(rect.left, rect.top),
342 BPoint(rect.left, rect.bottom), highlightColor);
346 view->AddLine(BPoint(rect.left, rect.top),
349 view->AddLine(BPoint(rect.left + 1, rect.top),
434 // dark vertical line on left edge
515 float hcenter = rect.left + rect.Width() / 2;
527 if (rect.left + 3 < hcenter - spacer) {
570 BPoint(rect.left + middle - 3, rect.top + 2),
571 BPoint(rect.left + middle - 3, rect.bottom - 2),
574 BPoint(rect.left + middle, rect.top + 2),
575 BPoint(rect.left + middle, rect.bottom - 2),
578 BPoint(rect.left + middle + 3, rect.top + 2),
579 BPoint(rect.left + middle + 3, rect.bottom - 2),
582 BPoint(rect.left + middle - 2, rect.top + 2),
583 BPoint(rect.left + middle - 2, rect.bottom - 2),
586 BPoint(rect.left + middle + 1, rect.top + 2),
587 BPoint(rect.left + middle + 1, rect.bottom - 2),
590 BPoint(rect.left + middle + 4, rect.top + 2),
591 BPoint(rect.left + middle + 4, rect.bottom - 2),
600 BPoint(rect.left + 2, rect.top + middle - 3),
604 BPoint(rect.left + 2, rect.top + middle),
608 BPoint(rect.left + 2, rect.top + middle + 3),
612 BPoint(rect.left + 2, rect.top + middle - 2),
616 BPoint(rect.left + 2, rect.top + middle + 1),
620 BPoint(rect.left + 2, rect.top + middle + 4),
643 scrollCornerFillRect.left = horizontalScrollBarFrame.right + 1;
663 rect.right = verticalScrollBarFrame.left;
695 // do not overdraw the left edge
696 verticalScrollBarFrame.left += 2;
707 scrollCornerFillRect.left++;
739 sliderPosition = floorf(rect.left + 2 + (rect.Width() - 2)
742 rightBarSide.left = sliderPosition;
784 leftCorner.right = leftCorner.left + leftCorner.Height();
785 rightCorner.left = rightCorner.right - rightCorner.Height();
786 barRect.left += ceilf(barRect.Height() / 2);
975 rect.left = floorf((rect.left + rect.right) / 2);
976 rect.right = rect.left;
1008 rect.left = floorf(rect.left);
1051 // left top corner dimensions
1053 leftTopCorner.right = floorf(leftTopCorner.left + kRoundCornerRadius);
1058 rightTopCorner.left = floorf(rightTopCorner.right - kRoundCornerRadius);
1061 // left bottom corner dimensions
1063 leftBottomCorner.right = floorf(leftBottomCorner.left + kRoundCornerRadius);
1068 rightBottomCorner.left = floorf(rightBottomCorner.right
1079 // draw the left top corner
1093 // draw the left bottom corner
1107 // draw the left top corner
1111 // draw the left bottom corner
1158 rect.left++;
1205 // background on left/right
1207 rect.left = floorf((rect.left + rect.right) / 2.0 - 0.5);
1208 rect.right = rect.left + 1;
1248 // background on left/right
1492 // draw left top rounded corner
1493 BRect leftTopCorner(floorf(rect.left), floorf(rect.top),
1494 floorf(rect.left + leftTopRadius),
1517 // draw left bottom rounded corner
1518 BRect leftBottomCorner(floorf(rect.left),
1520 floorf(rect.left + leftBottomRadius), floorf(rect.bottom));
1667 // draw left top rounded corner
1668 BRect leftTopCorner(floorf(rect.left), floorf(rect.top),
1669 floorf(rect.left + leftTopRadius - 2.0),
1693 // draw left bottom rounded corner
1694 BRect leftBottomCorner(floorf(rect.left),
1696 floorf(rect.left + leftBottomRadius - 2.0),
1723 // shadow along left/top borders
1725 view->AddLine(BPoint(rect.left, rect.top),
1726 BPoint(rect.left, rect.bottom), buttonBgColor);
1727 rect.left++;
1730 view->AddLine(BPoint(rect.left, rect.top),
1735 // softer shadow along left/top borders
1737 view->AddLine(BPoint(rect.left, rect.top),
1738 BPoint(rect.left, rect.bottom), buttonBgColor);
1739 rect.left++;
1742 view->AddLine(BPoint(rect.left, rect.top),
1758 indicatorRect.left = rect.right + 3;
1776 view->AddLine(BPoint(indicatorRect.left - 2, indicatorRect.top),
1777 BPoint(indicatorRect.left - 2, indicatorRect.bottom),
1779 view->AddLine(BPoint(indicatorRect.left - 1, indicatorRect.top),
1780 BPoint(indicatorRect.left - 1, indicatorRect.bottom),
1804 BPoint center(roundf((rect.left + rect.right) / 2.0),
1851 rightRect.left = rightRect.right - (indicatorWidth - spacing * 2);
1862 // draw a line on the left of the popup frame
1868 BPoint leftTopCorner(floorf(rightRect.left - spacing), floorf(rightRect.top - spacing));
1869 BPoint leftBottomCorner(floorf(rightRect.left - spacing),
1940 // draw left top rounded corner
1941 BRect leftTopCorner(floorf(rect.left), floorf(rect.top),
1942 floorf(rect.left + leftTopRadius - 2.0),
1951 ellipseRect.right = ellipseRect.left + ellipseRect.Width() * 2;
1979 ellipseRect.left = ellipseRect.right - ellipseRect.Width() * 2;
2005 // draw left bottom rounded corner
2006 BRect leftBottomCorner(floorf(rect.left),
2008 floorf(rect.left + leftBottomRadius - 2.0),
2017 ellipseRect.right = ellipseRect.left + ellipseRect.Width() * 2;
2054 ellipseRect.left = ellipseRect.right - ellipseRect.Width() * 2;