Lines Matching refs:cursor
138 Put the cursor at the start of the frame buffer.
139 Nvidia cursor is 32x32 16 color? takes up 4096 bytes of RAM.
141 /* Initialize the rest of the cursor information while we're here */
142 si->cursor.width = 16;
143 si->cursor.height = 16;
144 si->cursor.hot_x = 0;
145 si->cursor.hot_y = 0;
146 si->cursor.x = 0;
147 si->cursor.y = 0;
148 si->cursor.dh_right = false;
151 Put the frame buffer immediately following the cursor data. We store this
182 /* initialise various cursor stuff */
186 /* ensure cursor state */