Lines Matching refs:cursor
146 Put the cursor at the start of the frame buffer.
147 Nvidia cursor is 32x32 16 color? takes up 4096 bytes of RAM.
149 /* Initialize the rest of the cursor information while we're here */
150 si->cursor.width = 16;
151 si->cursor.height = 16;
152 si->cursor.hot_x = 0;
153 si->cursor.hot_y = 0;
154 si->cursor.x = 0;
155 si->cursor.y = 0;
156 si->cursor.dh_right = false;
159 Put the frame buffer immediately following the cursor data. We store this
192 /* initialise various cursor stuff */
196 /* ensure cursor state */