Lines Matching refs:cursor
176 Put the cursor at the start of the frame buffer. The typical 64x64 4 color
179 /* Initialize the rest of the cursor information while we're here */
180 si->cursor.width = 16;
181 si->cursor.height = 16;
182 si->cursor.hot_x = 0;
183 si->cursor.hot_y = 0;
184 si->cursor.x = 0;
185 si->cursor.y = 0;
216 /* initialise various cursor stuff*/
219 /* ensure cursor state */