Lines Matching refs:arg

44 	virtual	status_t		_Reserved_BSimpleGameSound_0(int32 arg, ...);
45 virtual status_t _Reserved_BSimpleGameSound_1(int32 arg, ...);
46 virtual status_t _Reserved_BSimpleGameSound_2(int32 arg, ...);
47 virtual status_t _Reserved_BSimpleGameSound_3(int32 arg, ...);
48 virtual status_t _Reserved_BSimpleGameSound_4(int32 arg, ...);
49 virtual status_t _Reserved_BSimpleGameSound_5(int32 arg, ...);
50 virtual status_t _Reserved_BSimpleGameSound_6(int32 arg, ...);
51 virtual status_t _Reserved_BSimpleGameSound_7(int32 arg, ...);
52 virtual status_t _Reserved_BSimpleGameSound_8(int32 arg, ...);
53 virtual status_t _Reserved_BSimpleGameSound_9(int32 arg, ...);
54 virtual status_t _Reserved_BSimpleGameSound_10(int32 arg, ...);
55 virtual status_t _Reserved_BSimpleGameSound_11(int32 arg, ...);
56 virtual status_t _Reserved_BSimpleGameSound_12(int32 arg, ...);
57 virtual status_t _Reserved_BSimpleGameSound_13(int32 arg, ...);
58 virtual status_t _Reserved_BSimpleGameSound_14(int32 arg, ...);
59 virtual status_t _Reserved_BSimpleGameSound_15(int32 arg, ...);
60 virtual status_t _Reserved_BSimpleGameSound_16(int32 arg, ...);
61 virtual status_t _Reserved_BSimpleGameSound_17(int32 arg, ...);
62 virtual status_t _Reserved_BSimpleGameSound_18(int32 arg, ...);
63 virtual status_t _Reserved_BSimpleGameSound_19(int32 arg, ...);
64 virtual status_t _Reserved_BSimpleGameSound_20(int32 arg, ...);
65 virtual status_t _Reserved_BSimpleGameSound_21(int32 arg, ...);
66 virtual status_t _Reserved_BSimpleGameSound_22(int32 arg, ...);
67 virtual status_t _Reserved_BSimpleGameSound_23(int32 arg, ...);