Lines Matching defs:create
148 /// CallEvents should always be cheap to create and destroy. In order for
1279 /// CallEventManager provides a way to create arbitrary CallEvents "on the
1305 T *create(Arg A, ProgramStateRef St, const LocationContext *LCtx,
1313 T *create(Arg1 A1, Arg2 A2, ProgramStateRef St, const LocationContext *LCtx,
1321 T *create(Arg1 A1, Arg2 A2, Arg3 A3, ProgramStateRef St,
1330 T *create(Arg1 A1, Arg2 A2, Arg3 A3, Arg4 A4, ProgramStateRef St,
1358 return create<ObjCMethodCall>(E, State, LCtx, ElemRef);
1365 return create<CXXConstructorCall>(E, Target, State, LCtx, ElemRef);
1373 return create<CXXInheritedConstructorCall>(E, Target, State, LCtx, ElemRef);
1381 return create<CXXDestructorCall>(DD, Trigger, Target, IsBase, State, LCtx,
1389 return create<CXXAllocatorCall>(E, State, LCtx, ElemRef);
1396 return create<CXXDeallocatorCall>(E, State, LCtx, ElemRef);